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Advanced visual effects

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BumpMap
The BumpMap node specifies bump-effect (illusion of bumps, or variations in surface depth on an otherwise flat surface) for a 3D object.
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MipMap
The MipMap node specifies a set of texture nodes containing low- and high-resolution versions of the same texture to be used for texturing geometry.
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CubeEnvironment
The CubeEnvironment node specifies an environment cube texture map shape for simulating reflections on 3D objects in the scene.
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SphereEnvironment
The SphereEnvironment node specifies a spherical environment map for simulating reflections on 3D objects in the scene.
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AdvancedAppearance
The AdvancedAppearance node enables you to use advanced texturing techniques, such as multiple texturing, environment texture mapping that can be used to simulate a highly reflective surface ("ENVIRONMENT") and bump mapping.
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TextureTransform3
The TextureTransform3 node defines a 3D transformation that is applied to texture coordinates used in environment mapping (3D transformation of the reflection vector).
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Geometry
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Splines
ParallelGraphics developed spline representation of geometry objects.
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Layers and rendering
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Layers and 2D Nodes
Layers allow the author to create rectangular areas in the 3D scene. Layers can be used for the creation of menus, head-up displays, and different views of the same scene.
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Panel and HTMLText
These two extensions allow the author to create 2D labels or information panels in the 3D window to display formatted text.
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OrderedGroup
The OrderedGroup node allows the author to set the rendering order of coplanar or close shapes.
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ZGroup
The ZGroup node enables/disables writing children geometry in Z-buffer and checking Z-buffer during its output.
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Text
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Text3D
Incorporate 3D text into your VRML world and format it with any TrueType font installed in your Windows system.
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Drag & Drop Handling
Movies
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FlashMovie
The FlashMovie node allows the author to place Flash animations into VRML scenes and establish bi-directional interaction between VRML scenes and Flash animations.
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Behaviour

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NavigationInfo
The NavigationInfo node now allows the developer to specify the near visibility limit for the improvement of Z-buffer accuracy. Geometry before the near visibility limit will not be rendered.
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Interpolator nodes
Five new interpolator nodes with extended capabilities that interpolates among lists of value of different MF-types. The type field of this nodes specifies the interpolation type: constant, linear or non-linear (cubic spline).
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TransformSensor
TransformSensor tracks changes of its ancestor Transform nodes and allows for getting transformations in the world's coordinate system.
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X3D nodes
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EventUtilities
The EventUtilities nodes allow for handling numerous event-types for interactive scenes without the use of a Script node.
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Inline Extension
The Load field is added to the standard Inline node. The Load field specifies if a resource corresponding to the url field should be loaded or not.
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