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VRML Extensions

Advanced visual effects

 
DirectX 9.0 Shaders
The DirectX 9.0 Shaders allow for the creation of realistic 3D surfaces and advanced visual effects. details...

 
BumpMap 
The BumpMap node specifies bump-effect (illusion of bumps, or variations in surface depth on an otherwise flat surface) for a 3D object. details...

 
MipMap
The MipMap node specifies a set of texture nodes containing low- and high-resolution versions of the same texture to be used for texturing geometry. details...

 
CubeEnvironment
The CubeEnvironment node specifies an environment cube texture map shape for simulating reflections on 3D objects in the scene. details...

 
SphereEnvironment
The SphereEnvironment node specifies a spherical environment map for simulating reflections on 3D objects in the scene. details...

 
AdvancedAppearance
The AdvancedAppearance node enables you to use advanced texturing techniques, such as multiple texturing, environment texture mapping that can be used to simulate a highly reflective surface ("ENVIRONMENT") and bump mapping. details...

 
TextureTransform3
The TextureTransform3 node defines a 3D transformation that is applied to texture coordinates used in environment mapping (3D transformation of the reflection vector). details...

 
SFVec2f Interpolator
The Position2Interpolator node linearly interpolates among a list of 2D vectors. details...

Geometry

 
Splines
ParallelGraphics developed spline representation of geometry objects. details...

 
NURBS
This node allows for the creation of NURBS surfaces. details...

 
CortonaExtrusion
CortonaExtrusion allows for preventing the twist of extrusion models that have complicated spines. details...

Layers and rendering

 
Layers and 2D Nodes
Layers allow the author to create rectangular areas in the 3D scene. Layers can be used for the creation of menus, head-up displays, and different views of the same scene. details...

 
Panel and HTMLText
These two extensions allow the author to create 2D labels or information panels in the 3D window to display formatted text. details...

 
OrderedGroup
The OrderedGroup node allows the author to set the rendering order of coplanar or close shapes. details...

 
ZGroup
The ZGroup node enables/disables writing children geometry in Z-buffer and checking Z-buffer during its output. details...

Text

 
Text3D
Incorporate 3D text into your VRML world and format it with any TrueType font installed in your Windows system. details...

 
FontStyle
Enhanced support for the FontStyle node details...

Drag & Drop Handling

 
Drag & Drop Handling
The DropSensor node generates events based on input from a pointing device. details...

 
Keyboard Input
The KbdSensor node generates events based on input from a keyboard. details...

Movies

 
FlashMovie
The FlashMovie node allows the author to place Flash animations into VRML scenes and establish bi-directional interaction between VRML scenes and Flash animations. details...

 
QuickTime MOV movies support
Use the MovieTexture node to place QuickTime movies in your VRML scene. details...

 
Flash animations in Movie texture
Use the MovieTexture node to place Flash animations in your VRML scene. details...

 
Animated GIFs support
Use the MovieTexture node to place animated GIF files in your VRML scene. details...

Behaviour

 
Object-to-object collision detection
This extension allows the author to implement the object-to-object collision detection in the VRML scene. details...

 
NavigationInfo
The NavigationInfo node now allows the developer to specify the near visibility limit for the improvement of Z-buffer accuracy. Geometry before the near visibility limit will not be rendered. details...

 
Interpolator nodes
Five new interpolator nodes with extended capabilities that interpolates among lists of value of different MF-types. The type field of this nodes specifies the interpolation type: constant, linear or non-linear (cubic spline). details...

 
TransformSensor
TransformSensor tracks changes of its ancestor Transform nodes and allows for getting transformations in the world's coordinate system. details...

X3D nodes

 
EventUtilities
The EventUtilities nodes allow for handling numerous event-types for interactive scenes without the use of a Script node. details...

 
Inline Extension
The Load field is added to the standard Inline node. The Load field specifies if a resource corresponding to the url field should be loaded or not. details...


Last updated: Wed, 27 Aug 2008
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