ParallelGraphics  
Home  »  Developer Zone  »  Products  »  Cortona3D Viewer  »  VRML Extensions  »  Object-To-Object Collision Detection Interface  »  collision detection
collision detection
scene size: 1.4KB [enlarge window]
 
download zipped archive
(archive size: 1.5KB)


The object-to-object collision detection is a procedure of determining whether a 3D object, when it is moved, rotated or scaled, etc. would encounter another object as an obstacle in the 3D scene.





Last updated: Sun, 12 Feb 2012
© 2000-2008 ParallelGraphics. All rights reserved.