ParallelGraphics  
Home  »  Web 3D Products  »  Showroom  »  Cortona® VRML Client Examples  »  Object to Object Collision Detection
Object to Object Collision Detection
scene size: 1.4KB [enlarge window]
 
download zipped archive
(archive size: 1.5KB)


The object-to-object collision detection is a procedure of determining whether a 3D object, when it is moved, rotated or scaled, etc. would encounter another object as an obstacle in the 3D scene.





Last updated: Thu, 20 Nov 2008
© 2000-2008 ParallelGraphics. All rights reserved.